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modest's Profile User Rating: -----

Reputation: 398826 Excellent
Group:
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Active Posts:
4,920 (2.85 per day)
Most Active In:
Astronomy and Cosmology (842 posts)
Joined:
04-September 07
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User is offline May 22 2012 12:52 AM
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My Information

Member Title:
Creating
Age:
33 years old
Birthday:
October 10, 1978
Gender:
Not Telling Not Telling

Contact Information

E-mail:
Click here to e-mail me

Converted

Biography:
male of the species
Location:
U.S. Midwest
Interests:
model (planes, cars, and boats)
Occupation:
architectural CAD

Posts I've Made

  1. In Topic: Non-Figurate Numbers

    21 May 2012 - 08:44 PM

    View PostTurtle, on 18 May 2012 - 09:50 PM, said:

    i have noticed that as i increase the number of sides, the spacing gets disproportionate which makes "seeing lines" a virtual exercise in futility. in the attached 1000x1000 13-gon, the cells near the origin overlap wheras those further away are spaced ok within a ring. in the attached 1000x1000 33-gon, the array looks pretty much like nested circles. not sure there's anything to be done about it; que sera sera. :turtle:

    Yeah, I didn't consider that. I think you're right—not sure what could be done. What dot size are you using by the way? Yours are rendering very smooth.
  2. In Topic: Non-Figurate Numbers

    21 May 2012 - 08:27 PM

    K :) Back. Took care of the phone with the table saw.

    View Postmodest, on 21 May 2012 - 05:26 PM, said:

    Yes, I am excited to see those work. The biggest issue may be trying to get lines like these,

    Posted Image

    to run straight.

    Do you think they should run straight? I'm wondering if that thought may have been a bit silly.

    View Postmodest, on 21 May 2012 - 05:26 PM, said:

    So, for the green dashed line let's say it would be...

    P= \frac{1}{2}(n^2s-2n^2-ns+4n)

    where n = 3

    P= \frac{1}{2}((3)^2s-2(3)^2-(3)s+4(3))

    and simplified a bit,

    P= \frac{3}{2}(2s-2)

    where s goes 4,7,11,

    Ok, I think we could have simplified a little further...

    P= 3(s-1)

    for s = [4,7,11,16,22,29...]

    So, an expression that gives [4,7,11,16...] would be... uh...

    s = \frac{1}{2}t^2+\frac{1}{2}t+1

    that gives

    P= 3( \left[ \frac{1}{2}t^2+\frac{1}{2}t+1 \right] -1)

    and that simplifies to...

    P= \frac{3}{2}(t^2+t)

    And that hopefully should give the green-dashed line sequence, which was, 9,18,30,45,63... for t > 1 I guess we'd have to say. Yikes.

    Reading on...
  3. In Topic: Non-Figurate Numbers

    21 May 2012 - 05:26 PM

    View PostTurtle, on 16 May 2012 - 06:43 PM, said:

    your link takes me to the wrong page, so i'll quote the one that matches the url number, 317474.

    If I recall there are post tags that should prevent that trouble, but I don't recall how to use them.

    View PostTurtle, on 16 May 2012 - 06:43 PM, said:

    i have snipped a bunch and attached an edited version of the "centered" version to show the line of triangular numbers. ( i see now it's on the "overlapping sides" version too, but going right & up. :clue: i can't imagine i saw this/these line(s) before & said nothing; prolly didn't spend enough time with the images. :kick: anyway, if it's what you're trying to program, i say it looks promising. :thumbs_up :agree:

    Yes, I am excited to see those work. The biggest issue may be trying to get lines like these,

    Posted Image

    to run straight. I laid that out by hand so they look a little wobbly, but if the size of the polygons were chosen specifically and correctly it looks to me like they could run in straight lines. An algorithm, especially if the size of the dots and the distance between them is variable, is one scary geometry proposition.

    View PostTurtle, on 16 May 2012 - 09:05 PM, said:

    reporting back. :cap: first, we may want to lighten the green of lone-odds as it looks black when zoomed out. they should stand out even against triplets because lone-odds are, well...lone. :lol:

    Absolutely. ngon.zip

    You can edit nGon.pl at these lines:

    $orange = $im->colorAllocate(255,145,0);
    $white = $im->colorAllocate(255,255,255);
    $blue = $im->colorAllocate(0,0,255);
    $black = $im->colorAllocate(0,0,0);
    $red = $im->colorAllocate(255,0,0);
    $darkblue = $im->colorAllocate(0,0,255);
    $yellow = $im->colorAllocate(255,255,0);
    $gray = $im->colorAllocate(145,145,145);
    $lightgray = $im->colorAllocate(220,220,220);
    $darkgreen = $im->colorAllocate(0,220,0);
    $yellowgreen = $im->colorAllocate(186,255,0);
    $lightblue = $im->colorAllocate(80,80,255);
    $lightgreen = $im->colorAllocate(80,255,80);
    $gold = $im->colorAllocate(240,198,0);
    


    where the last three numbers are the rgb values (easy to get from photoshop's 'window -> color' window) for the color. To lighten the green I changed:

    $darkgreen = $im->colorAllocate(0,109,0);
    


    to

    $darkgreen = $im->colorAllocate(0,220,0);
    


    View PostTurtle, on 16 May 2012 - 09:05 PM, said:

    ok; to the 5-gonal edge-centered spiral array. as we agreed, the horizontal- bottom-line-extending right is the set of 5-gonal numbers. in my detail drawing i have joined them with yellow-dashed line.

    5-gonal: (3n^2-n)/2 for n={3,4,5...}

    12 1 [3, 5]
    22 1 [4, 5]
    35 1 [5, 5]
    51 2 [3, 18, 6, 5]
    70 2 [4, 13, 7, 5]
    92 1 [8, 5]
    ...

    then, starting from 9 in layer 2, a line of all-polygonals; joined by green-dashed line in detail. these are all n=3 as s advances by {3, 4, 5...} starting from 4.

    9 1 [3, 4]
    18 1 [3, 7]
    30 1 [3, 11]
    45 3 [3, 16, 5, 6, 9, 3]
    63 1 [3, 22]
    84 1 [3, 29]
    ...

    then just above & parallel to that, another all-polygonal line, joined by pink-dashed line in the detail. these are n=3 as s advances by the 3-sided numbers starting with 10.

    27 1 [3, 10]
    42 1 [3, 15]
    60 1 [3, 21]
    81 3 [3, 28, 6, 7, 9, 4]
    ...

    there may be other's but the dark-green may be confusing my eye. ;)

    attached are the 5-sided 500x500 program generated arrays coded for poly/non-poly and even/odd, and my clip & edit from the standard coloring. . :clue:


    Interesting. So, for the green dashed line let's say it would be...

    P= \frac{1}{2}(n^2s-2n^2-ns+4n)

    where n = 3

    P= \frac{1}{2}((3)^2s-2(3)^2-(3)s+4(3))

    and simplified a bit,

    P= \frac{3}{2}(2s-2)

    where s goes 4,7,11,

    ...ahh!!... Annoying phone call will take forever. I'm hitting post. Will be back tonight. Haven't proofed the incomplete math above.
  4. In Topic: Non-Figurate Numbers

    16 May 2012 - 05:05 PM

    View PostTurtle, on 15 May 2012 - 09:38 PM, said:

    mmmmm....this is not what i thought you were talking about. go figure. :lol: when you first said "non-centered", i thought you meant you were taking #1 out of the center & putting it in the first ring. :reallyconfused:

    I'm a little confused with this choice myself. My original intention was to create the patterns depicted in this post, but the latest addition isn't there, so my plan has clearly come off the rails at some point.

    View PostTurtle, on 15 May 2012 - 11:07 PM, said:

    so good so far. :painting: :daydreaming: i did 500x500 runs for our "standard" color scheme and even/odd. i also took a detail of the standard coloring and added the numerals. the numbering matches the class coloring and now we are back to an even/odd checkerboard. moreover, primes are aligning on diagonals. :thumbs_up i guess now to try and work up some expressions? :smart: or, do you have those already driving this program? :steering:

    release the hounds! the game is afoot. . . ....... . .. :turtle:______________________________________________________________________________:Waldo:

    View PostTurtle, on 16 May 2012 - 12:16 AM, said:

    the only solid line on the square array appears to be along the bottom. approprietly enough, it is the perfect squares. the 3-sided array also looks to have a single solid line, again along the bottom and they are the triangular numbers. seems we should expect this from all then maybe? :sherlock:

    Those red diagonals are persistent buggers. It does make sense, these being a progression of s-sided polygonal numbers, that the bottom row is the polygonal set of the appropriate s. It is interesting that the square case doesn't seem to have any other horizontal or vertical uninterrupted black lines. The 5-sided case looks like it might have some solid diagonals.

    Hummm... nothing earth-shattering in any case :(
  5. In Topic: Non-Figurate Numbers

    15 May 2012 - 05:55 PM

    Attached file may need major debugging, but I got something that looks close to right.

    It should follow Wiki's layout:

    Posted Image

    Spoiler

Comments

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  1. Photo

    Turtle 

    02 Apr 2012 - 18:18
    happened on your gallery comment & responded there. :)
  2. Photo

    Turtle 

    02 Apr 2012 - 18:18
    happened on your gallery comment & responded there. :)
  3. Photo

    pamela 

    02 Apr 2012 - 17:31
    you know, i quit watching it because it got so far out there. But i did see an episode recently and i reckon i was as lost as you :P
  4. Photo

    pamela 

    29 Mar 2012 - 18:09
    hey there :)
  5. Photo

    Turtle 

    16 Feb 2012 - 18:49
    jouer à la balle! :)
  6. Photo

    Turtle 

    16 Feb 2012 - 18:49
    jouer à la balle! :)
  7. Photo

    Turtle 

    11 Feb 2012 - 17:38
    can modest come out and play?
  8. Photo

    Turtle 

    11 Feb 2012 - 17:38
    can modest come out and play?
  9. Photo

    Moontanman 

    23 Jan 2012 - 20:51
    I'd rather life handed me limes, salt, and tequila...
  10. Photo

    Turtle 

    08 Jan 2012 - 14:43
    happy new year & thanks for the thoughtful note.:)
  11. Photo

    Turtle 

    08 Jan 2012 - 14:43
    happy new year & thanks for the thoughtful note.:)
  12. Photo

    pamela 

    01 Jan 2012 - 08:46
    what a lovely thing to read on new years day :) happy new year!! may all wonderful things head your way
  13. Photo

    JMJones0424 

    24 Sep 2011 - 23:47
    I'm fine, though the TX drought is making life/work interesting in a bad way. If you have the time, stop by http://scienceforums.com/topic/23559-condensing-universe/ and throw in your two cents; I think your input would be useful.
  14. Photo

    JMJones0424 

    23 Sep 2011 - 07:24
    Glad to see you poke your head in. Hope all is well.
  15. Photo

    REASON 

    16 Feb 2011 - 10:19
    Comforting words from heterotic, huh? (when I glance at that I keep thinking it says heretic).
    So how has modest been? Sorry I've been so vacant lately.
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