Janus Posted October 23, 2007 Report Posted October 23, 2007 You are right of course. Smaller engine would be better. As for inclination problem: Does inclination really needs to be zero if one wants to make ideal moon approach? If I am not mistaken there are some companies that launch from equator, or close to it at least. Maybe even a ride on one of the Arianes? Here's the thing, a 1° difference in inclination at the Moon's distance equals a distance of 6700 km or over 3 times the radius of the Moon. The minumum difference in inclination between the Eurockot LEO orbit and the Moon's orbit is 34°. If you don't match inclinations, it really limits your launch windows. you can only make the translunar trajectory burn when you are at a point when the orbits cross, and the Moon is in the right position in its orbit to be at the opposite node when the craft arrives. And when you arrive, the Moon and probe will be traveling along different vectors, so it will take a little extra delta v to match velocities for a landing. It might only be a difference of a few meters per second, but every bit of extra delta v is a little less useful payload we can deliver to the surface. Jay-qu 1 Quote
Qfwfq Posted October 24, 2007 Report Posted October 24, 2007 Looks like the Chinese are beating you to it! Launched shortly after noon CET today, Chang'e One is planned to orbit the moon for a year examining its surface. No doubt they'll be putting something on the surface in a near future mission and perhaps even taikonauts. Quote
TheBigDog Posted October 24, 2007 Report Posted October 24, 2007 Looks like the Chinese are beating you to it! Launched shortly after noon CET today, Chang'e One is planned to orbit the moon for a year examining its surface. No doubt they'll be putting something on the surface in a near future mission and perhaps even taikonauts.The pressure is clearly on them. They don't want to be upstaged by a group of hobbyists. I wish them all the success they can get. I can only hope that they intend to share their research. Bill Quote
Pyrotex Posted October 25, 2007 Report Posted October 25, 2007 The conclusion that a low, fast Lunar orbit makes landing more difficult than a high, slow orbit --- does that include the Potential Energy of the two orbits? You need delta-V to reduce your velocity, of course, but you ALSO need delta-V to reduce the "virtual velocity" that you would have built up from "falling" from your orbital altitude --- your Potential Energy. Airbag impacts can protect a human in a car traveling at 60 mph or 88 ft/sec. That would be about 30 m/sec. It is likely we could build an airbag/lander system that could manage that. I suggest 40 m/sec as the maximum perpendicular impact velocity we should even consider. On Earth, our gravity is 32 ft/sec/sec or about 10 m/sec/sec. At 1/6 of that for Lunar gravity, velocity would increase at about 1.7 m/sec/sec. So, from an initial velocity of zero relative to ground, that would take a fall of 23.5 seconds. This would correspond to a fall from a height of 23.5 sec * 1/2 * 40 m/sec = 470 meters. So, our decelleration stage should cut in to burn off all actual velocity and bring the lander to a dead stop within 470 meters of the surface. The lander disconnects from the dec.stage, which burns another few seconds to insure that it does not land on TOP of the lander. During the 23.5 seconds (max) it takes to fall, the lander deploys it airbag system. We should keep horizontal residual velocity to a minimum, just at the Mars Landers did. Rolling really fast can build up rotational accellerations and rates way too high to maintain structural integrity. Ideally: a straight vertical drop to the surface. Quote
TheBigDog Posted October 25, 2007 Report Posted October 25, 2007 The conclusion that a low, fast Lunar orbit makes landing more difficult than a high, slow orbit --- does that include the Potential Energy of the two orbits? You need delta-V to reduce your velocity, of course, but you ALSO need delta-V to reduce the "virtual velocity" that you would have built up from "falling" from your orbital altitude --- your Potential Energy. Airbag impacts can protect a human in a car traveling at 60 mph or 88 ft/sec. That would be about 30 m/sec. It is likely we could build an airbag/lander system that could manage that. I suggest 40 m/sec as the maximum perpendicular impact velocity we should even consider. On Earth, our gravity is 32 ft/sec/sec or about 10 m/sec/sec. At 1/6 of that for Lunar gravity, velocity would increase at about 1.7 m/sec/sec. So, from an initial velocity of zero relative to ground, that would take a fall of 23.5 seconds. This would correspond to a fall from a height of 23.5 sec * 1/2 * 40 m/sec = 470 meters. So, our decelleration stage should cut in to burn off all actual velocity and bring the lander to a dead stop within 470 meters of the surface. The lander disconnects from the dec.stage, which burns another few seconds to insure that it does not land on TOP of the lander. During the 23.5 seconds (max) it takes to fall, the lander deploys it airbag system. We should keep horizontal residual velocity to a minimum, just at the Mars Landers did. Rolling really fast can build up rotational accellerations and rates way too high to maintain structural integrity. Ideally: a straight vertical drop to the surface.What about the Ralph Kramden method of straight to the moon. Never enter lunar orbit. Just aim for the center of the moon with just enough energy for its gravity to pull us out of earth orbit. Then brake as needed for soft landing. Is that an option? Bill Quote
Janus Posted October 25, 2007 Report Posted October 25, 2007 What about the Ralph Kramden method of straight to the moon. Never enter lunar orbit. Just aim for the center of the moon with just enough energy for its gravity to pull us out of earth orbit. Then brake as needed for soft landing. Is that an option? Bill You don't want to aim straight for the Moon, but for a near miss. Put the lander in a minimum energy transfer orbit that leaves it just short of the Moon, but within its impact parameter. The Moon will deflect the lander into a hyberbolic trajectory that will intersect the surface. I'm working on such a trajectory now. I 've got an early estimate of the delta v needed for such a trajectory from LEO. I've still need to work out what kind of delta v we need to kill for a soft landing. Quote
Pyrotex Posted October 25, 2007 Report Posted October 25, 2007 What about the Ralph Kramden method of straight to the moon. ...Janus is right. There are four things that the human mind was simply not evolved to understand: Compound interestProbabilityOrbital MechanicsWomen Quote
TheBigDog Posted October 25, 2007 Report Posted October 25, 2007 You don't want to aim straight for the Moon, but for a near miss. Put the lander in a minimum energy transfer orbit that leaves it just short of the Moon, but within its impact parameter. The Moon will deflect the lander into a hyberbolic trajectory that will intersect the surface. I'm working on such a trajectory now. I 've got an early estimate of the delta v needed for such a trajectory from LEO. I've still need to work out what kind of delta v we need to kill for a soft landing. Excellent! Quote
Kayra Posted October 26, 2007 Report Posted October 26, 2007 I would still go with this type of a landing system((My post in other thread) The smaller rockets act as a parachute. Not only as decelerators but they would also have the same effect as a parachute in that they keep the bottom facing the moons surface. This means that only the bottom of the lander would require inertial absorption material. Question: How would we get rid of this material after landing so that the rovers would not get tangled in it? Quote
Qfwfq Posted October 26, 2007 Report Posted October 26, 2007 The conclusion that a low, fast Lunar orbit makes landing more difficult than a high, slow orbit --- does that include the Potential Energy of the two orbits? You need delta-V to reduce your velocity, of course, but you ALSO need delta-V to reduce the "virtual velocity" that you would have built up from "falling" from your orbital altitude --- your Potential Energy.Of course I was counting potential energy! As you say:We should keep horizontal residual velocity to a minimum, just at the Mars Landers did. Rolling really fast can build up rotational accellerations and rates way too high to maintain structural integrity. Ideally: a straight vertical drop to the surface.Which means that from a circular orbit grazing the crater tops, you either increase your altitude (cheating, it makes it equivalent to starting from higher) or you need to come onto a good enough landing strip for your undercarriage, or you need plenty extra fuel to maintain altitude until you've burnt off angular momentum. The altitude above which this ceases to be a problem depends on thrust/mass but of course, the less margin you have, the more exactly you need to adjust as you reduce tangent velocity. Of course from high enough altitudes you can zero angular momentum long before crashing so of course the extra potential energy only adds requirement of fuel. From 100 km however, I would never use the method Janus suggested. You'd want to just kill angular momentum and then drop, breaking just a bit before it's too late. Janus is right. There are four things that the human mind was simply not evolved to understand: Compound interestProbabilityOrbital MechanicsWomen:lol: The trick is to get there with as little angular momentum as possible, according to the moon's coordinates. We can agree that lunar rotation is unimportant ([imath]2\pi[/imath] times a couple 1000 km/28 days, a bit more than 23 km/h, well within corrections on approach) so it's basically a matter of using the moon's centre as your cartesian origin. Quote
CraigD Posted October 26, 2007 Report Posted October 26, 2007 What about the Ralph Kramden method of straight to the moon. Never enter lunar orbit. Just aim for the center of the moon with just enough energy for its gravity to pull us out of earth orbit. Then brake as needed for soft landing. Is that an option?I’d certainly say it’s an option. 1966’s Luna 9 used a “Low orbit around the Earth and then a direct landing trajectory”, though it’s landing wasn’t soft, being a roughtly 15 m/s impact absorbed by its “inflatable balloon skin” landing system. In the case of Luna 9, the semi-soft landing was a concession to the shortcomings of 1960s Soviet (or the world’s, for that matter) automation technology – they just didn’t trust an automatic landing system enough to let it handle the final, precise maneuvers necessary for a very soft (~1 m/s) landing. Luna 9’s final maneuver was to eject the lander “ball” from the rest of the spacecraft, to assure the latter didn’t collide when the former when crunch/splat. 1970’s Luna 16 used a “Low orbit around Earth, translunar trajectory, then lunar orbit followed by landing”, and a soft landing via an automatic radar guided system. It even launched a sample return vehicle, which was successfully recovered back on Earth. The only obvious advantage I can see of a lunar orbit vs. a direct landing trajectory is that the former allows for a free return trajectory, so in the event of a major system failure, your spacecraft can return to near earth with minimal use of its rocket motors. This was key to the survival of the crew of Apollo 13, as it allowed their return to Earth to be accomplished using only the LEM’s motor and the CM’s maneuvering thrusters, avoid use of the badly damaged SM. In a one-way unmanned mission, of course, there’s no need to program for a free return trajectory. Ultimately, the best approach will have to be determined by detailed calculations and simulations. I hope to have my GRAVSIM* enhancement up to the task of providing a realistic simulation of a continuously mass-changing/fuel burning, multi-stage vehicle, using real motor data, this weekend - this post’s simulation run was, as it’s title states, highly unrealistic, though truly a strait shot to the moon (in under 20 hours!), with no Earth or Moon orbits. I’ve not bothered counting its net delta v, but am sure it’s far beyond the capability of any existent hardware. Quote
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