C1ay Posted April 12, 2005 Report Posted April 12, 2005 Gamers can now take their interest in computer games to the ultimate level. The Faculty of Engineering at McMaster University is offering the first undergraduate university degree program in software engineering that focuses on game design. lefthttp://hypography.com/gallery/files/9/9/8/lab1_thumb.jpg[/img]"Students interested in game design will develop the skills and knowledge to create the ultimate game experience," said Jacques Carette, assistant professor of Computing and Software Engineering at McMaster University. "They will naturally learn about animation, simulation and high-fidelity rendering, with special emphasis on the human aspects involved in designing such software." Courses for the program are provided by both the Faculty of Engineering and the Faculty of Humanities through the Multimedia program. Engineering courses include computer architecture and graphics processors, 4D modeling for virtual reality, real-time systems and control, real-time animation, and computer game interface design. Courses offered by the multimedia program include the digital image, audio and visual digital media, animation and interactive digital culture. The program begins in September 2005. "This program combines the creative and critical with the technical and scientific," said Geoffrey Rockwell, associate professor in Computing and Multimedia in the Faculty of Humanities at McMaster University. "Employers are looking for students who are both technically proficient and have the creative ability to tell stories, design compelling worlds and animate interesting characters." Graduates of the four-year program will earn a Bachelor of Engineering (B. Eng.) degree. They will be equipped to find employment in the computer gaming, user-interface design, animation, data visualization and high-fidelity simulation industries, and will also be highly competitive for many other software development jobs. "This program trains first-rate software engineers who are equipped to design world-class user interfaces for any kind of software," said Carette. "Graduates may decide to pursue careers in the computer games industry or in the many other areas requiring these skills." More information about the program can be found at http://gamer.mcmaster.ca Source: McMaster University Quote
pgrmdave Posted April 12, 2005 Report Posted April 12, 2005 I'm looking to get into some kind of game programming major, although there aren't many, and I'd like to remain close to home, while many of the schools are too far away. Quote
alexander Posted April 13, 2005 Report Posted April 13, 2005 thats really nice, but i have no money to join such a school...Plus school is only there to learn how to learn, and while in school these programmers can produce awesome looking graphics and code, outside of school, many programmers who write games like HalfLife2 are mainly math majors (ps they did not write the physics engine, thus not many physics majors) with a lot of programming experience. Ofcourse there are kid geniuses, like the guy who wrote most of Firefox (started at 17), many times the degrees are pieces of paper, and it is in how well known of a programmer you are or how interesting of an approach you take to solve a problem that you are given during the interview that really matters (or should anyways) Quote
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