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Posted

hello

submarine info- Howstuffworks "How Submarines Work"

well before you start reading this article from HowStuffWorks - Learn how Everything Works! i would like to start a competition for the best submarine design. the first round will be simple

 

your design model should be able to

1) dive and surface

2)it should be at the highest level of hydrodynamism

3)should be equipped for war with SAM missiles( points are there for the most destructive sub !!)

4)can navigate on it's own

5) can do any other funky thing that you choose (eg amphibious torpedos, ability to change into a hover craft etc)

6)it should have a capacity to launch torpedos simeltaneously in different directions (automatic or manual)

 

if you need more details reply please

 

 

 

conventional diagrams or electrical circuits are not required now, just the blueprint will do.

so any takers ?

TBA

Posted

Is this your way of me getting to do your project? 'Cause I personally don't care, though I am curious-

What ARE your motives to this submarine?

 

I'm going to make the craziest ******* submarine you've ever seen. So when's it Due, BlackAlcky?

Posted
Is this your way of me getting to do your project? 'Cause I personally don't care, though I am curious-

What ARE your motives to this submarine?

 

I'm going to make the craziest ******* submarine you've ever seen. So when's it Due, BlackAlcky?

 

No basically our school projects never involve such subjects, the teachers assign projects for the sake of it, it is usually like disaster management, history of cricket or presentations (ppt)

 

i just ran across this idea that why not hold this contest while browsing through some info on subs

 

there are no fine prints and my motive is to bring out the submarine designers in hypography.

the due date is 15th feb

 

any other questions please ask

TBA

 

Ps whats with the Blackalcky ???

Posted

I suspect that any design I can imagine of the rigid-walled, explosive missile/torpedo launching variety of submarine has already been imagined, designed, simulated and perhaps even built by a professional, so the only chance I have of any meaningful contribution to the wild world of sub design requires that I think as far outside the box as I can without appearing a complete kook. So here goes.

 

The key design feature of a war sub is undetectability – subs are innately stealth weapons. These days, subs can be detected optically, magnetically, gravitationally (by their density), or actively or passively acoustically. These detection systems are very well-developed – one of the several surprises of the exchange of military information between the USA and the former Soviet Union in the wake of the cold war was how well both sides could detect the submarines of the other, even those each side thought least detectable. The gravitometric techniques are essentially undefeatable – no means known to man, even recent impressive developments in ”cloaking devices”, can block or disguise the “gravity signature” of something with a different density than its surrounding media, be it a titanium sub underwater or a pool of oil underground.

 

So my sub must follow one of 2 approaches:

  • Amoeba-like blob Essentially a collection of very thin, transparent-walled bags of stuff so nearly identical to seawater that its indistinguishable by any means short of swimming into it. How to get such a thing to produce power, move, and do anything offensive (like kill a ship, aircraft, or land installation) is challenging.
  • School of fish A collection of small, separate parts about the size, composition, and appearance (at a distance) of fish. This ensemble moves to its target location, quickly assembles and fires its offensive weapons, then resumes the appearance of natural schools of fish.

These designs are in such an early “ideas phase” that blueprints seem a bit premature.

Posted
I suspect that any design I can imagine of the rigid-walled, explosive missile/torpedo launching variety of submarine has already been imagined, designed, simulated and perhaps even built by a professional, so the only chance I have of any meaningful contribution to the wild world of sub design requires that I think as far outside the box as I can without appearing a complete kook. So here goes.

 

The key design feature of a war sub is undetectability – subs are innately stealth weapons. These days, subs can be detected optically, magnetically, gravitationally (by their density), or actively or passively acoustically. These detection systems are very well-developed – one of the several surprises of the exchange of military information between the USA and the former Soviet Union in the wake of the cold war was how well both sides could detect the submarines of the other, even those each side thought least detectable. The gravitometric techniques are essentially undefeatable – no means known to man, even recent impressive developments in ”cloaking devices”, can block or disguise the “gravity signature” of something with a different density than its surrounding media, be it a titanium sub underwater or a pool of oil underground.

 

So my sub must follow one of 2 approaches:

  • Amoeba-like blob Essentially a collection of very thin, transparent-walled bags of stuff so nearly identical to seawater that its indistinguishable by any means short of swimming into it. How to get such a thing to produce power, move, and do anything offensive (like kill a ship, aircraft, or land installation) is challenging.
  • School of fish A collection of small, separate parts about the size, composition, and appearance (at a distance) of fish. This ensemble moves to its target location, quickly assembles and fires its offensive weapons, then resumes the appearance of natural schools of fish.

These designs are in such an early “ideas phase” that blueprints seem a bit premature.

 

no matter how premature your blueprints are we can sit and work on it CraigD, for instance your ideas are pretty good so all we need is blueprints

the fish idea is extremely superb, why do you not post your early blueprints and then we can sit and work on it.

i shall sit and start thinking about it right now

TBA

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